Skip to main content

๐ŸŽจ Recovery App Onboarding

Expert guidance for designing and implementing onboarding flows in recovery, wellness, and mental health applications. This skill should be used when building onboarding experiences, first-time user flows, feature discovery, or tutorial systems for apps serving vulnerable populations (addiction recovery, mental health, wellness). Activate on "onboarding", "first-time user", "tutorial", "feature tour", "welcome flow", "new user experience", "app introduction", "recovery app UX". NOT for general mobile UX (use mobile-ux-optimizer), marketing landing pages (use web-design-expert), or native app development (use iOS/Android skills).


Allowed Toolsโ€‹

Read, Write, Edit, Bash, Grep, Glob

Tagsโ€‹

onboarding recovery wellness mental-health mobile-ux tutorial progressive-disclosure

Referencesโ€‹

Recovery App Onboarding Excellence

Build compassionate, effective onboarding experiences for recovery and wellness applications that serve vulnerable populations with dignity and practical utility.

When to Useโ€‹

โœ… USE this skill for:

  • First-time user onboarding flows
  • Feature discovery and app tours
  • Progressive disclosure design
  • Permission request timing and framing
  • Welcome screens and value propositions
  • Recovery program selection flows
  • Crisis resource integration
  • Privacy and anonymity communication

โŒ DO NOT use for:

  • General mobile responsive design โ†’ use mobile-ux-optimizer
  • Marketing/conversion optimization โ†’ use seo-visibility-expert
  • Native iOS/Android development โ†’ use platform-specific skills
  • Database schema design โ†’ use supabase-admin

Core Principlesโ€‹

1. Compassion First, Features Secondโ€‹

Recovery users are often in vulnerable states. Every onboarding decision must consider:

โŒ ANTI-PATTERN: "Sign up to track your progress!"
โœ… CORRECT: "You're taking a brave step. Let's set up a private space for your journey."

โŒ ANTI-PATTERN: Requiring account creation before showing any value
โœ… CORRECT: Let users explore core features anonymously, then offer accounts for persistence

2. Value Before Commitmentโ€‹

Show meaningful value before asking for personal information:

WRONG ORDER:
1. Create account
2. Enter personal details
3. Grant permissions
4. Finally see the app

RIGHT ORDER:
1. Show immediate value (meeting finder, crisis resources)
2. Demonstrate app benefits
3. Offer optional account for saved data
4. Request permissions contextually

3. Non-Judgmental Languageโ€‹

Avoid shame-inducing or triggering language:

โŒ "How many days since your last relapse?"
โœ… "What's your current sobriety date?"

โŒ "You failed to complete..."
โœ… "No worriesโ€”pick up where you left off"

โŒ "Are you an alcoholic or drug addict?"
โœ… "Which recovery programs interest you?"

Mobile Onboarding UX (2025 Best Practices)โ€‹

Progressive Disclosureโ€‹

Break complex onboarding into digestible stages:

// โœ… GOOD: Staged onboarding with clear progress
const ONBOARDING_STAGES = [
{ id: 'welcome', required: false }, // Emotional connection
{ id: 'programs', required: false }, // Personalization
{ id: 'features', required: false }, // Value discovery
{ id: 'preferences', required: false }, // Customization
{ id: 'safety', required: false }, // Crisis setup
];

// Each stage should be:
// - Skippable (never trap users)
// - Under 60 seconds to complete
// - Visually distinct with progress indicators
// - Reversible (can go back)

Permission Priming (28% Higher Grant Rate)โ€‹

Never request permissions out of context:

// โŒ BAD: Immediate system permission dialog
useEffect(() => {
requestLocationPermission();
}, []);

// โœ… GOOD: Contextual priming before system dialog
function MeetingSearchPrimer() {
return (
<div className="p-4 bg-blue-50 rounded-lg mb-4">
<MapPin className="text-blue-500 mb-2" />
<h3>Find Meetings Near You</h3>
<p className="text-sm text-gray-600 mb-3">
To show meetings within walking distance, we need your location.
Your location stays on your device.
</p>
<button onClick={handleEnableLocation} className="btn-primary">
Enable Location
</button>
<button onClick={handleSkip} className="btn-text">
Search by ZIP instead
</button>
</div>
);
}

"Everboarding" - Beyond First Launchโ€‹

Onboarding isn't a one-time event:

// Feature discovery on first use of each feature
function useFeatureOnboarding(featureId: string) {
const [hasSeenTooltip, setHasSeen] = useLocalStorage(`onboard:${featureId}`, false);

return {
showTooltip: !hasSeenTooltip,
dismissTooltip: () => setHasSeen(true),
};
}

// Example: First time using gratitude journal
function GratitudeJournal() {
const { showTooltip, dismissTooltip } = useFeatureOnboarding('gratitude');

return (
<>
{showTooltip && (
<FeatureTooltip
title="Daily Gratitude"
description="Write 3 things you're grateful for. Research shows this builds resilience."
onDismiss={dismissTooltip}
/>
)}
{/* Journal UI */}
</>
);
}

Skeleton Loaders, Never Spinnersโ€‹

Recovery users in crisis need immediate feedback:

// โŒ BAD: Spinner creates anxiety
{isLoading && <Loader2 className="animate-spin" />}

// โœ… GOOD: Skeleton shows structure immediately
{isLoading && <MeetingCardSkeleton count={5} />}

// Skeleton implementation
function MeetingCardSkeleton() {
return (
<div className="p-4 bg-leather-800 rounded-lg animate-pulse">
<div className="h-4 bg-leather-700 rounded w-3/4 mb-2" />
<div className="h-3 bg-leather-700 rounded w-1/2 mb-4" />
<div className="flex gap-2">
<div className="h-6 w-16 bg-leather-700 rounded" />
<div className="h-6 w-16 bg-leather-700 rounded" />
</div>
</div>
);
}

Recovery App Feature Categoriesโ€‹

Essential Features (Showcase First)โ€‹

  1. Meeting Finder - Core utility, immediate value
  2. Crisis Resources - Life-saving, always accessible
  3. Safety Planning - Personal support network

Engagement Features (Second Priority)โ€‹

  1. Daily Check-ins - HALT awareness
  2. Recovery Journal - Reflection and growth
  3. Gratitude Practice - Positive reinforcement

Advanced Features (Discover Over Time)โ€‹

  1. Sobriety Counter - Milestone tracking
  2. Community Forum - Peer support
  3. Recovery Plan - AI-assisted guidance
  4. Online Meetings - Virtual options

Feature Card Patternโ€‹

interface OnboardingFeature {
id: string;
icon: React.ComponentType;
title: string;
description: string;
highlight: string; // Key benefit (e.g., "24/7 support available")
color: string; // Brand color for visual distinction
category: 'essential' | 'engagement' | 'advanced';
}

const FEATURES: OnboardingFeature[] = [
{
id: 'meetings',
icon: MapPin,
title: 'Find Meetings Near You',
description: 'Search thousands of AA, NA, CMA, SMART, and other recovery meetings.',
highlight: '100,000+ meetings nationwide',
color: 'bg-blue-500',
category: 'essential',
},
{
id: 'crisis',
icon: Phone,
title: 'Crisis Resources',
description: 'One-tap access to crisis hotlines and emergency support.',
highlight: '24/7 support available',
color: 'bg-red-500',
category: 'essential',
},
// ... more features
];

Crisis Resource Integrationโ€‹

Critical: Only 45% of mental health apps include crisis resources. This is non-negotiable for recovery apps.

Always-Visible Crisis Accessโ€‹

// Crisis resources should be accessible from EVERY screen
function Navigation() {
return (
<nav>
{/* Normal nav items */}
<CrisisButton className="fixed bottom-20 right-4" />
</nav>
);
}

// Crisis button design
function CrisisButton({ className }: { className?: string }) {
return (
<Link
href="/crisis"
className={cn(
'flex items-center justify-center',
'w-14 h-14 rounded-full',
'bg-red-600 hover:bg-red-700',
'shadow-lg shadow-red-600/30',
'text-white',
className
)}
aria-label="Crisis resources"
>
<Phone size={24} />
</Link>
);
}

Onboarding Safety Plan Stepโ€‹

// Include safety planning in onboarding, but make it optional
function SafetyPlanStep() {
return (
<div className="space-y-4">
<h2>Your Safety Network</h2>
<p className="text-gray-600">
Having support contacts ready can make all the difference.
This is optionalโ€”you can set this up anytime.
</p>

<EmergencyContactInput
label="Emergency Contact"
placeholder="Someone who can help in a crisis"
/>

<SupportPersonInput
label="Support Person"
placeholder="Sponsor, therapist, or trusted friend"
/>

<div className="flex gap-2 mt-6">
<button className="btn-secondary flex-1" onClick={handleSkip}>
Set Up Later
</button>
<button className="btn-primary flex-1" onClick={handleSave}>
Save Contacts
</button>
</div>
</div>
);
}

Recovery Program Selectionโ€‹

Inclusive Multi-Selectionโ€‹

Support multiple recovery pathways without judgment:

const RECOVERY_PROGRAMS = [
{ id: 'aa', name: 'Alcoholics Anonymous', short: 'AA', color: 'bg-blue-500' },
{ id: 'na', name: 'Narcotics Anonymous', short: 'NA', color: 'bg-purple-500' },
{ id: 'cma', name: 'Crystal Meth Anonymous', short: 'CMA', color: 'bg-pink-500' },
{ id: 'smart', name: 'SMART Recovery', short: 'SMART', color: 'bg-green-500' },
{ id: 'dharma', name: 'Recovery Dharma', short: 'Dharma', color: 'bg-amber-500' },
{ id: 'ha', name: 'Heroin Anonymous', short: 'HA', color: 'bg-red-500' },
{ id: 'oa', name: 'Overeaters Anonymous', short: 'OA', color: 'bg-teal-500' },
{ id: 'other', name: 'Other/Multiple', short: 'Other', color: 'bg-gray-500' },
];

// UI should allow multiple selections
function ProgramSelection({ selected, onChange }) {
return (
<div className="grid grid-cols-2 gap-3">
{RECOVERY_PROGRAMS.map((program) => (
<ProgramCard
key={program.id}
program={program}
isSelected={selected.includes(program.id)}
onToggle={() => toggleProgram(program.id)}
/>
))}
</div>
);
}

Onboarding Flow Architectureโ€‹

State Managementโ€‹

interface OnboardingState {
currentStep: number;
completedSteps: string[];
selectedPrograms: string[];
meetingPreferences: {
formats: ('in-person' | 'online' | 'hybrid')[];
days: string[];
times: ('morning' | 'afternoon' | 'evening')[];
};
safetyContacts: {
emergency?: string;
support?: string;
};
skippedSteps: string[];
}

// Persist across sessions
function useOnboardingState() {
return useLocalStorage<OnboardingState>('onboarding', defaultState);
}

Step Navigationโ€‹

function OnboardingWizard() {
const [state, setState] = useOnboardingState();
const currentStep = STEPS[state.currentStep];

const goNext = () => {
setState(prev => ({
...prev,
currentStep: Math.min(prev.currentStep + 1, STEPS.length - 1),
completedSteps: [...prev.completedSteps, currentStep.id],
}));
};

const goBack = () => {
setState(prev => ({
...prev,
currentStep: Math.max(prev.currentStep - 1, 0),
}));
};

const skip = () => {
setState(prev => ({
...prev,
skippedSteps: [...prev.skippedSteps, currentStep.id],
}));
goNext();
};

return (
<div className="min-h-screen flex flex-col">
<ProgressIndicator
current={state.currentStep}
total={STEPS.length}
completedSteps={state.completedSteps}
/>

<main className="flex-1 p-4">
<CurrentStepComponent {...currentStep} state={state} setState={setState} />
</main>

<footer className="p-4 border-t border-leather-700">
<div className="flex gap-3">
{state.currentStep > 0 && (
<button onClick={goBack} className="btn-secondary flex-1">
Back
</button>
)}
{currentStep.skippable && (
<button onClick={skip} className="btn-text">
Skip
</button>
)}
<button onClick={goNext} className="btn-primary flex-1">
{state.currentStep === STEPS.length - 1 ? 'Get Started' : 'Continue'}
</button>
</div>
</footer>
</div>
);
}

Micro-Interactionsโ€‹

Entry Animationsโ€‹

// Staggered entrance for lists
function StaggeredList({ items, renderItem }) {
return (
<div className="space-y-3">
{items.map((item, index) => (
<div
key={item.id}
className="animate-fade-in-up"
style={{ animationDelay: `${index * 100}ms` }}
>
{renderItem(item, index)}
</div>
))}
</div>
);
}
// Swipe gesture support for mobile feature tours
function useSwipeNavigation({ onNext, onPrev, threshold = 50 }) {
const [touchStart, setTouchStart] = useState<number | null>(null);
const [touchEnd, setTouchEnd] = useState<number | null>(null);

const onTouchStart = (e: React.TouchEvent) => {
setTouchEnd(null);
setTouchStart(e.targetTouches[0].clientX);
};

const onTouchMove = (e: React.TouchEvent) => {
setTouchEnd(e.targetTouches[0].clientX);
};

const onTouchEnd = () => {
if (!touchStart || !touchEnd) return;
const distance = touchStart - touchEnd;
if (distance > threshold) onNext();
if (distance < -threshold) onPrev();
};

return { onTouchStart, onTouchMove, onTouchEnd };
}

Accessibility Requirementsโ€‹

WCAG AA Complianceโ€‹

  • Contrast: 4.5:1 for text < 18px, 3:1 for text >= 18px
  • Touch targets: Minimum 44x44px
  • Focus indicators: Visible outline on all interactive elements
  • Screen readers: Announce step changes with aria-live

Reduced Motionโ€‹

@media (prefers-reduced-motion: reduce) {
.animate-fade-in-up,
.animate-slide-in {
animation: none;
opacity: 1;
transform: none;
}
}

Testing Checklistโ€‹

Functional Testingโ€‹

  • All steps can be completed
  • All steps can be skipped
  • Back navigation works
  • Progress persists across sessions
  • Swipe gestures work on mobile
  • Keyboard navigation works

Accessibility Testingโ€‹

  • Screen reader announces step changes
  • All interactive elements have labels
  • Focus order is logical
  • Color contrast meets WCAG AA
  • Touch targets are 44x44px minimum

Performance Testingโ€‹

  • Initial load under 2 seconds
  • Step transitions under 300ms
  • No layout shifts during animations
  • Works offline after first load

Emotional Testingโ€‹

  • Language is non-judgmental
  • Skip options are clear
  • No pressure tactics
  • Crisis resources visible
  • Privacy messaging clear

Referencesโ€‹

See /references/ for detailed guides:

  • competitor-analysis.md - I Am Sober, Nomo, Sober Grid patterns
  • wellness-patterns.md - Headspace, Calm, Daylio insights
  • crisis-integration.md - Emergency resource best practices